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A quick painting for Unseen.
I was trying to get the mood of a big forest in autum where some creatures are hidding.


Again for Unseen, we used to have a secret lab where they used to test on the creatures of the island.

As a concept artist on Unseen, a realistic first-person game set on an island where nature grows increasingly bizarre, I had the opportunity to design the island's fruit garden. At its heart stands a massive mushroom that nourishes the surrounding trees, which in turn bear fruit for the mystical creatures inhabiting the world.



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